Basic Types of Magic

 by Andy Peloquin


One of the most common elements in fantasy novels is magic. Just as technology is what drives many sci-fi novel plots, so too magic is the driving force behind many fantasy stories. But the truth is that there are SO MANY different types of magic to use.

Below is a rough “guide to magic types”, based on my experience reading and writing stories involving magic. Each universe/novel can have their own rules to follow, but this is a general outline of some of the more popular types of magic to use:

Mage – Mages tend to fall into the category of “scholars”. Most mages belong to an order or scholastic organization that trains them to use magic. The sort of magic used by magic may be innate (within them), or they could use magic that comes from the world around them. They may also be able to use talismans and other magic-imbued items. Mages usually use spells, cantrips, and incantations to access magic.

Wizard – Wizards also tend to belong the “scholar” category, but their magic is often far less academic. Some wizards will use books to learn their wizardry, but many will have access to it innately or instinctively. They tend to have an inner wisdom that grants them access to magic, and often are talented in wizardry. Study and practice can hone the talents, but wizards often inherit or acquire magic from outside sources.

Sorcerer – Sorcerers almost exclusively use innate/inner magic, which comes from within them. Sorcery tends to be more “soul magic”, meaning sorcerers control the magic using their internal power. Sorcery is also more instinctive. It can be honed, but the power is usually connected to the power of their soul. Some sorcerers also have instinctive access to the magic in the world.

Cleric – Clerics are given access to divine powers, which come from their particular god or goddess. They may rely on religious talismans, or they may access the divine powers using a spell or ritual. Clerics belong to a religious order or sect, and they are almost always priests (or paladins).

Druid – Druids, like the druids of ancient England, tend to rely on the powers of earth, stone, wood, wind, fire, and other forces/objects of nature. They may have knowledge of lore, herbal medicines, and the hidden properties of plants and herbs. However, their magic is almost always connected to nature.

Alchemist – Alchemists are like “magical scientists”. They may use magic to transmute liquids and solids, or they can create new substances with magical-like properties. A great deal of alchemy is based on modern science, though with a distinct “fantastical” twist to it.

Remember, there are exceptions to every rule. These are the “broad strokes” categories of magic, but the rules aren’t hard and fast. Every fantasy author will use their own take on magic, including the means of accessing it, the cost of using it, and the origin of the magic used.


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